Internet of Elephants
During a 24 hour hackathon, Adam set out to create an empathetic game that invokes the emotions an elephant feels while being hunted by a deadly poacher. By putting the player in the role of the elephant, it creates a deeper connection between the human and the animal.
On November 14th and 15th over 60 people came together to explore and develop innovative ways to engage worldwide audiences with wild animals. The hackathon teams created amazing concepts through a combination of technologies that include GPS hardware, data, games, and social media to create a stronger, more vested connection between people and animals.
AWARDS — 1st place "Best Prototype", 2nd place "Most Innovative Use of Technology"
ROLE — Team Lead, Lead Programmer & Designer
TECH — Unity, C#
DATE — November 2015