Boss Rush is a top-down, twin-stick shooter consisting of nothing but boss fights. The game was developed with a team of 7 people over 2-3 months for a course at DePaul University. The course objective was to develop a slice of a complete game, so it currently consists of one complete action-packed boss fight - the Spider Tank.
ROLE — Gameplay & Systems Programmer
TECH — Unity, C#
DATE — November 2014